Daggers for Daggers


and More Bears

First a little catch-up on what I’ve been up to as Alexios the mercenary. First, we set sail from the island of Achillies after having attempted a conquest battle and failed it about a bajillion (the official number) times. I fight for Sparta; I die. I fight for Athens; I die. Also, there is another mercenary after me, I realize on my one time making it halfway through the battle. You can tell because not only is the red hat meter in the bottom corner, but they appear in the middle of battle screaming at you to come and fight them. Then they chase you around until you are dead, and since everybody else is also trying to get you during a battle, it’s best to just pay your bounty or find the other mercenary ahead of time and dispatch them one on one.

Charge!

None of this matters because I am leaving this battle for another day and heading to another rando island to avoid my main quest some more. Here I come upon not one, but two animal caves. My least favorite locations to complete, because, yes, I do want a platinum trophy, thanks, but I don’t really like fighting animals unless I have to. I’d rather just let the other guys fight them, or avoid them. OH, well. Now this island contains not one, but two big old white alpha creatures to defeat. A bear and a boar! The boar is slightly easier, because it is alone, and as we learned before, for some reason bears roam in packs in this game.

He’s gonna get me

Today I learned, just now as I am writing this, that a pack of bears is actually called a Sloth or a Sleuth (as in slow, not as in bears are good at being detectives.) Now, if group of bears is a Sloth, then what is a group of sloths?? (A bed or a slumber is the answer. Bless you, internet.)

Bear asides aside, I decide to go do one of those daily quests that get you some of that rare ore to buy stuff in the store which I’m probably never going to do. Legendary gear? Meh. I pick up a bounty for 5 sharks. I wonder where to find some sharks and just go swim the hell out into the ocean. I find a shark, but it keeps swimming away. Then I go to bed, because I’m tried.

Flailing in the Deep

 The next day there’s still time on the shark timer and I find three at a shipwreck which I dispatch handily, but I run out of time before I can locate more sharks, so it is all for naught. Alas. However, I find a secret tomb on the far side of the island while I’m looking for killer fish. Neat!

In the Tomb looking out

After tomb raiding, I go back into town to defeat the leader and attempt to trigger a battle. I haven’t managed to get Athens’s power down far enough for that yet, but I did initiate a quest, because I don’t want to leave the island with an exclamation point.

So, here’s the story, there’s a group called the dagger that I have to defeat. This guy, whose name I forgot and I can’t find on the ‘nets, but I luckily screen capped his dialog at some point; His name is Agapios—Well, he’s a slave working with the magister (magistrate?) to uncover this dagger dude. I pillage the gang’s hideout on the dock and we find out that the dagger’s leader is called the “Kingfisher” and he is this dude’s brother! *gasp*

Agapios does not believe this shit. Literally. He want’s me to prove that his bro is really dead and not a bad guy, but I actually prove the opposite of that. He’s totally the Kingfisher, leader of the Dagger. I have a thought that he is one of the cultist leaders I’m looking for, so I’m getting amped for this quest. This does not last long, because there comes a time in the gamer’s life where they stumble upon a quest and learn the hard way that they really should have made a manual save before they jumped in and made all the wrong choices. This is that time.  I mean aside from that time I doomed my home island to a plague death that is.

In the sidequest to the sidequest I meet a couple that runs a theatre, also they take care of orphans. Clearly these people must live, because they do not suck unlike half the people I meet. They are getting the shakedown, so I have to go take care of the dagger agent who is in charge of this.

I managed to talk to dagger dude. He was just extorting the theatre people for his family.  I guess some other higher up dagger is putting the screws to this guy too, so I don’t want to kill him, but there’s nothing I can do to convince him to leave the theatre couple alone. I tried to just punch him unconscious and recruit him for myself, but he never wakes up. He’s alive…but won’t get up. Restart.

Next time I approach him, he just attacks me. Apparently, I was lucky to get the talk prompt on my first try.  Anyway,  I must do what I must to advance the quest. We won’t mention that if you do it while at his house, his wife and kid come back home and it is tragic. I get back to the theatre and trigger a cut scene. Another dagger thug is now is holding the theatre couple hostage. Everything I do leads to them being dead. The thug is making me choose which one lives with malicious glee. Like, he is literally squealing with laughter about this horror.

It’s not funny, you maniac!

Whether I choose one or the other or neither…both end up dead. (Because the NPCs won’t stay out of the fight! Seriously, why does the AI have them punching geared up agents of evil with their bare hands when they could be running and hiding under a bush or something?) Several restarts later, I decide to cheat and see if it’s even possible to save everyone. It is. I can snipe the baddies with arrows! Good news.

The bad news is, I have overwritten every autosave with my attempts to figure this out for myself. Woe! I have to leave it with the orphans now double orphaned, because my closest manual save is two entire levels ago when I decided I wasn’t going to do the conquest battle, and I really don’t want to undo all my progress so far. Alas. At least the couple told me where to find Kingfisher before they were gone. 

Before I forget, the cherry on the top of this fail sundae is that even chickens are attacking me now.

But first, I feel like I must finish all my side-sidequests. I have to go visit Agapios’s contact up on a hill. She wants me to get a treasure from a shipwreck before the Dagger gets it. Turns out the treasure is a Dagger meant for sacrifices to Apollo. The Contact thinks this is the most hilarious thing. (The dagger wanted a dagger? Hahah!) I manage to defend her from more thugs that magically spawn, and now I’m off to face the Kingfisher!

So, the big reveal, which I mentioned earlier, is that yes, the big bad is my Agapios’s not dead bro. When I break the news, he just runs away, presumably to go save this bro. Some bystander guard wants to go stop him, because—slavery, but the magister (magistrate?) is just like, nah. He’s free now, let’s go fish for some Kingfisher. We make it to Apollo’s temple and face down the head of the Dagger. I choose to tell my now free friend that his bro is beyond saving, and the fight is on!

I also choose this point to fall asleep again, because I am le tired, and it is late! Next time I will find out for sure if this dude was a cultist. I’m guessing no, because that is my luck. There is also a really, extra shiny glowing question mark on the map of this particular island that I must check out! Tune in next time when I find out that it is actually just a bear jamboree and nothing to do with the finding these cultists I’m supposed to be finding!

I Fought the Bears, and the Bears Won


So Many Bears

So, here we are, post night at the Doctor’s abode.  I feel like clearing some more ??? instead of doing any relevant questing, so I head for the nearest one.  All is fine and dandy until I reach the ? and find–a Bear cave.  Full of bears.  Also, a soldier is chasing me, so I feel it is prudent to leave this area as soon as possible.  For now the Bears have won.

Having Flashbacks to the Hinterlands

I shall revisit this area later, but with my luck all these bears will probably just level up with me.  Cool.  The next ? is just a soldier camp, but they get me too.  As a bonus, I find a really nice scenic vista as I’m running far away.

It’s a sunset whilst in retreat

OK.  Enough doing nothing.  I’m to meet Herotudus at a statue on the shore at Thermopylae for questing things, so I’ll go do that.  We meet in front of this lion and he gets my spear, which I suppose I didn’t realize was Leonidas’s spear.  I (The player on my rocking chair me, not the player character, Alexios, me) realize that now because as soon as Herotudus touches it we get a flashback to the battle.

Time for a magical vision!

   I had a momentary thought the Leonidas might be my secret dad, but that notion is put to bed once we are back at sea, because we’re chatting about my mom and he’s her dad, ergo my grandpa.  This is a known fact, and not a mystery.  So, I’m still on track to be a demi god, eh?

So, we’re actually on a quest, sailing to some island to find a huge door.  Herotudus is insistent on this, so I figure I might as well even though there are lingering ?s on the map.  Did I mention that naval combat is back in this game?  It was 100% my favorite part of the pirate one, so yay!

Row, Row, Row the Boat

I make it to the door and it turns out that it is ancient/future tech.  My piece of the cult pyramid and also my spear fits neatly into this device and my spear is upgraded!  Nice.  Back outside where I forgot to take a screen cap, Kassandra appears to kick my ass.  We have a talk that is basically me being happy to see her and trying to convince her to come with me and be a good guy.  She, on the other hand, is convince she saw me throw her off the cliff in the flashback and she is just super into this cult, and believes she is a demi-god…so the cult thinks I also am a demi-god.  I guess I have something in common with the cult after all.  Kassandra thinks not though, and I somehow don’t have to actually fight her right now.  I can’t imagine we aren’t ever going to fight though.  Not looking forward to that.  I run away back to my boat guy, Barnabas (He has a name!)  We go fight pirates and clear off all the side quest on Achilles island!

  There is a break where we travel back to our present day counterparts in the machine.  I think we stole this tech or something and I learn about some previous missions through small talk with the crew and reading a bunch of sad emails.  Probably they are just Easter eggs from previous games?  Anyway, these present day peeps are trying to find the spear before the company they took the tech from, because it can control time itself is what I gather, but enough of this depressing warehouse.  Time to get back in the memory machine for the next quest.